
One of the most worthwhile parts of this is the co-op. One wouldn't have thought they could accomplish it from the 2007 one, and this is more than a little impressive. With these additions, the isolation and loneliness is no longer so present. From the few aspects, such as "no safety" and "personal remarks", they come up with a ton of inspired material(and the occasional bit that falls flat). More happens, the "behind the scenes" areas are expanded upon(those can get confusing and harder to find your way through, with their, shall we say, "outside of the box" design), there are characters(all with separate personalities to them, they're explored by being placed in different situations, and it's usually one-on-one relationships), dialog, plot twists, everything is properly set up and paid off on, it all moves fast and it's tremendously well-written and, yes, hilarious(without losing drama and threat). Due to its success, the decision was made to give it the treatment of such, with this full-scale sequel. It can be, and has been, said that the first was a prototype, not a "full game". You can start with this one, and some will favor that. How will you take her down? Thus, this directly follows the first one, retells what happened in it and also trains you in the mechanics again. She also starts bringing the facility back to its prime, and we get to see how vast it is. Oh, and, y'know, by forcing you through brand new Test Chambers. help(?) of your new buddy Wheatley(Merchant as a nervous, not-too-bright Hugh Grant-ish British Personality Core that you carry, insert into machines, etc.), she is accidentally re-awakened, ready to attack you with petty insults. In the time passed, the area has fallen into disrepair, adding "color" to the neat, Spartan look of the original, and with plant-life having spread. let's go with "eccentric", science-enthusiastic and not entirely responsible-minded CEO)) circumstances than last time, and learns that GLaDOS(McLain, with her snarky wit, though not without other emotion or expression) was not completely destroyed. You can head on back to your desk.Ĭhell wakes up again, albeit in different(yet the same setting, and this time, we get to explore far more of it, and learn its rich and bizarre history, at the hands of Cave Johnson(Simmons as the charming and. I don't care.Ĭave Johnson: All right, test's over. But you make her! Hell, put her in my computer. And I will say this, and I'm gonna say it on tape so everybody will hear it a hundred times a day: If I die before you people can pour me in to a computer, I want Caroline to run this place.Ĭave Johnson: Now she'll argue. Brain mapping, artificial inteligence - we should've been working on it thirty years ago.

He says what we're all thinking.Ĭave Johnson: The point is, if we can store music on a compact disc, why can't we store a man's inteligence and personality on one? So I have the engineers figuring that one out right now. Sora must be loaded because according to Kingdom Hearts fan Audrey Lamsam, the luxury apartments he wakes up in is very, very expensive.Cave Johnson: All right, I've been thinking, when life gives you lemons, don't make lemonade!Ĭave Johnson: Make life take the lemons back!Ĭave Johnson: I don't want your damn lemons! What am I supposed to do with these?Ĭave Johnson: Demand to see life's manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I'm the man whose gonna burn your house down - with the lemons!Ĭave Johnson: I'm gonna get my engineers to invent a combustible lemon that'll burn your house down! And in Kingdom Hearts news, a Twitter user has tracked down where Sora lives in Tokyo, based on the images from the recent trailer.

#PORTAL 2 PC MOD#
The full mod will be released later this year. Modder Gagnetar has replaced the model-and now the voice-for Alyx in HL2 with Krystal and her original voice actor, Estelle Ellis. And speaking of Valve, a modder has, for years, been working on getting Krystal from Star Fox Adventures into Half-Life 2.


But Wolpaw is down whenever Valve gives the word, he just wishes it's sooner rather than later. 4d ago - On today's Daily Fix, Erik Wolpaw, the co-writer of the Portal franchise really wants to make Portal 3, but there's a small indie company no one's ever heard of called Valve that kinda has the final say.
